Showing posts with label Voxel Dwarf Game. Show all posts
Showing posts with label Voxel Dwarf Game. Show all posts

Shaders and cutaway

I've been working on the function to cut off mountain tops to a specified level so the player can see their tunnels and rooms under the...

Outlines

I've added some outlines to add borders to the edges of mountains which is an interesting effect. Outlined mountain edges make it ea...

Block Colours

I've started adding vertex colors to the blocks, this is actually the first time I'm differentiating between block types which is ex...

Terrain Generation

I've started using Perlin noise instead of a height map to generate the terrain to have infinite generation and be able to generate cave...